![]() OpenGlVersion: 02 Compatibility Profile Context 21.3.2 3. OptiFine Version: OptiFine_1.16.5_HD_U_G7 OptiFine_1.16.5_HD_U_G7.jar OptiFine TRANSFORMATIONSERVICE mixin-0.8.2.jar mixin TRANSFORMATIONSERVICE ![]() forge-1.16.5-36.1.0.jar runtimedistcleaner PLUGINSERVICE forge-1.16.5-36.1.0.jar capability_inject_definalize PLUGINSERVICE accesstransformers-3.0.1.jar accesstransformer PLUGINSERVICE forge-1.16.5-36.1.0.jar runtime_enum_extender PLUGINSERVICE forge-1.16.5-36.1.0.jar object_holder_definalize PLUGINSERVICE I cant find any of the original minecraft mobs anywhere and all i see is a hell of alot of mutant enderman spawning all over the place. There is no guide or anything anywhere and im ready to uninstall this. eventbus-4.0.0.jar eventbus PLUGINSERVICE I have no clue whatsoever as to how to change the spawn rate of the mobs for the mo creatures mod. JVM Flags: 9 total -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_ -Xss1M -Xm圆G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Java Version: 1.8.0_51, Oracle Corporation Operating System: Windows 8 (amd64) version 6.2 Incontrol mod loot.json I was trying to add more loots on to zombies and villager golems and I keep getting errors on start. What youd have to do is make one for each mob and change whatever data is necessary to reflect what. ![]() In the Desert, Savanna, Forest, Beach, Red Desert biomes. : Mod Loading has failedĪt .dumpModLoadingCrashReport(CrashReportExtender.java:85) In potentialspawn we are telling horses to: Only spawn in dim 0 (Overworld) On grass and sand, and sand with a metadata of 1. Description: Mod loading error has occurred ![]()
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